Du-cked
What the hell is a duck doing in a tank?!
In a cybernetic world completely different from it's pond?!
Help this 'Strange' little creature find an escape or purpose in it's short and 'Strange' life.
[I'd like to know who came up with such a stupid idea.]
First Trailer
Red-Dusk is an action-RPG video game demo, create by me and other my friend, Valerio Minelli; set in the recent future where humanity fights for survival against mysterious monsters called Vampires.
ESCAPE FROM THE LAST SKYSCRAPER
This is a White Box for a Level Design of a walking simulator, representing the interior of an abandoned office inspired by the Level Design of the video game The Last of Us.
A view of the interior Block-out of the level, showcasing the office, the main area of the entire level.
A view of the interior Block-out of the level, displaying the final section of the level in proportion to the character.
A SIMPLE SEQUENCE OF A UPCOMING WAR
A cinematic for a video game, representing the point of view of a small robot who
unexpectedly finds itself amidst a military convoy.
About Me
I am an emerging Narrative and Game Designer, recently graduated in Interaction Design specializing in Game Design at the Quasar Institute for Advanced Design in Rome.
I enjoy reading books and comics, watching movies, especially at the cinema, and, of course, playing video games, discovering what they artistically aim to express through this medium.
Screenwriter for Videogame, Narrative and Game design Skill
Writer and Worldbuilding creator Skill
Livello: 92 / 100
Software Moveset:
Microsoft Excel:
Organization and creation of dialogue and script for screenplays.
Power: 97 / 100
Microsoft word and Power Point:
Creation of a GDD (Game Design Document) for the development team and future publishers.
Power: 95 / 100
Unreal Engine:
Implementation and creation of various narrative elements for a video game.
Power: 85 / 100
Livello: 95 / 100
Software Moveset:
Microsoft word:
Creation of a coherent and effective world build for video games and other media.
Power: 98 / 100
Celtex:
Writing a complete and effective screenplay for video games and other media.
Power: 93 / 100
Other Skill
Soft Skill
Other Moveset:
Unity:
Basic Knowledges in programming and program interface.
Power: 92 / 100
Autodesk Maya:
Basic Knowledges in animating human and non-human models.
Power: 90 / 100
Pixologic Zbrush:
Basic Knowledges in creating simple objects and characters.
Power: 85 / 100
Adobe Photoshop:
Basic Knowledges for editing and creating images and icons for video games.
Power: 85 / 100
Adobe Premier:
Basic Knowledges for editing medium - short video clips.
Power: 80 / 100
Passive Skill:
Adaptability
Power: 95 / 100
Organization
Power: 90 / 100
Versatility (writing e working techniques)
Power: 85 / 100
Languages Moveset
Italian:
Native
English:
B1
Spanish:
Student Level
My contact
GABRIELEBERTICELLI@libero.it
Thank you
for
attention
Grazie
per l’attenzione
G.B.
G.B.